Recent
advances in Web and information
technologies have resulted in many e-learning resources. There is an emerging requirement
to manage and reuse relevant resources together to achieve on-demand e-learning
in the Web. We argue that to meet the requirements of resource management for
Web-based e-learning. In this paper, we provide a semantic mapping mechanism to
integrate e-learning databases by using ontology semantics. Heterogeneous
e-learning databases can be integrated under a mediated ontology. Taking into
account the locality of resource reuse, we propose to represent context specific
portions from the whole ontology as sub ontologies. We present a sub ontology-based
approach for resource reuse by using an evolutionary algorithm. We also conduct
simulation experiments to evaluate the approach with a traditional Chinese
medicine e-learning scenario and obtain promising results.
Existing
System:
Existing works
for Semantic-Web- or ontology-based E-learning tend to use ontologies or
semantic models Statically to mediate e-learning resources or improve E-learning
behaviors. it is necessary for users to Retrieve and reuse them in a global
scope. An e-learning System needs to compose relevant resources together in Order
to achieve on-demand and collaborative e-learning in The Web. However, there
exists the heterogeneous representation Problem to various e-learning resources
in the Web.
Proposed
System:
In contrast to the
above and the approaches reviewed earlier, our work on e-learning resource
management relies on a SubO-based approach that reuses large-scale ontology
dynamically. The way we integrate e-learning resource by semantic mapping is similar
with existing research on ontology-based mapping or integration of e-learning
resources; however, we have extended the approach with a dynamic SubO evolution
mechanism for resource reuse. To contrast it with ontology modularity and
ontology evolution, our concern of SubO evolution is inclined to evolve the
resource repository of the e-learning system based on GA.
Algorithm
Used:
Sub
0 Evolutions:
§ Extract
§ Encode
§ Population evaluation
§ Decode
§ Store
§ Compare
§ Retrieve
Techniques
Used:
ΓΌ Dynamics Resource Reuse
Concept:
§ Structure Search
§ Unstructured Search
Requirements:
Hardware Requirement:-
Hard Disk - 20 GB
Monitor - 15’ Color with VGI card support
RAM - Minimum 256 MB
Processor - Pentium III and Above (or) Equivalent
Processor speed - Minimum
500 MHz
Software
Requirement:-
Operating System - Windows
XP
Platform - Visual Studio .Net 2005
Database - SQL Server 2000
Languages - Asp.Net, C#.Net
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